Enum chess_computer::chess_board::GameEndStatus
source · pub enum GameEndStatus {
Checkmate,
Resignation,
Stalemate,
DeadPosition,
FlagFall,
}Variants§
Trait Implementations§
source§impl Clone for GameEndStatus
impl Clone for GameEndStatus
source§fn clone(&self) -> GameEndStatus
fn clone(&self) -> GameEndStatus
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Debug for GameEndStatus
impl Debug for GameEndStatus
source§impl IntoEnumIterator for GameEndStatus
impl IntoEnumIterator for GameEndStatus
type Iterator = GameEndStatusIter
fn iter() -> GameEndStatusIter ⓘ
source§impl PartialEq<GameEndStatus> for GameEndStatus
impl PartialEq<GameEndStatus> for GameEndStatus
source§fn eq(&self, other: &GameEndStatus) -> bool
fn eq(&self, other: &GameEndStatus) -> bool
This method tests for
self and other values to be equal, and is used
by ==.impl Copy for GameEndStatus
impl Eq for GameEndStatus
impl StructuralEq for GameEndStatus
impl StructuralPartialEq for GameEndStatus
Auto Trait Implementations§
impl RefUnwindSafe for GameEndStatus
impl Send for GameEndStatus
impl Sync for GameEndStatus
impl Unpin for GameEndStatus
impl UnwindSafe for GameEndStatus
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fn equivalent(&self, key: &K) -> bool
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fn equivalent(&self, key: &K) -> bool
Compare self to
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source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.