Function chess_computer::ui::mouse_event_handler
source · fn mouse_event_handler(
windows: Query<'_, '_, &Window>,
mouse_input: EventReader<'_, '_, MouseButtonInput>,
properties: Res<'_, BoardProperties>,
board_click_event: EventWriter<'_, BoardClickEvent>,
camera: Query<'_, '_, (&Camera, &GlobalTransform), With<MainCamera>>
)